God of War
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God of War is a third-person action video game developed by Santa Monica Studio and published by Sony Interactive Entertainment. The game is a sequel to God of War III and is a soft reboot of the series that moves from Greek mythology to Norse mythology. God of War was officially announced on 14 June 2016 during the PlayStation press conference at E3. The game will be available only on PlayStation 4. It was released on April 20, 2018.
Overview[edit | edit source]
A new beginning[edit | edit source]
His vengeance against the gods of Olympus far behind him, Kratos now lives as a man in the lands of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive... and teach his son to do the same.
Second chances[edit | edit source]
As mentor and protector to a son determined to earn his respect, Kratos is faced with an unexpected opportunity to master the rage that has long defined him. Questioning the dark lineage he's passed on to his son, he hopes to make amends for the shortcomings of his past.
Midgard and beyond[edit | edit source]
Set within the untamed forests, mountains, and realms of Norse lore, God of War features a distinctly new setting with its own pantheon of creatures, monsters, and gods.
Vicious, physical combat[edit | edit source]
With an intimate, over-the-shoulder free camera that brings the action closer than ever, combat in God of War is up close, frenetic, and unflinching. Kratos' axe - powerful, magic and multi-faceted - is a brutal weapon as well as a versatile tool for exploration.
Soundtrack[edit | edit source]
God of War's soundtrack is composed by Bear McCreary, who also composed the Battlestar Gallactica reboot and The Walking Dead TV series. At the Playstation E3 2016 press conference he conducted the orchestra in a live performance of the game's main theme and live gameplay demo accompaniment.